revolutionSCREEN · Knowledge base

Touch

With Touch, a display becomes a touchable kiosk: visitors tap their own way through content — product catalog, wayfinder, menu, application portal, info point. You design the experience in the Touch Dashboard at touch.revolutionscreen.net; on the display, Touch runs and shows exactly this experience and responds to touches.

The Touch Dashboard: the building blocks on the left, the stage in the center, the properties on the right.
The Touch Dashboard: the building blocks on the left, the stage in the center, the properties on the right.

How Touch is structured

Touch consists of two parts that work together:

  • The Touch Dashboard (touch.revolutionscreen.net) — here you build the design at your desk: layers, tiles, buttons, images, videos and the links between them.
  • Touch on the display — the application that runs on the display and shows the finished experience. It is installed and assigned to a display like any other application.
Works like the GuideAPP

The process is the same as with other revolutionSCREEN applications: install app → create instance → assign display → design content. If you know the GuideAPP, you'll feel right at home.

Requirements

  • An active revolutionSCREEN subscription with at least one display
  • A touch-capable display (touchscreen) — without touch you can show content but not operate it
  • Access to the Touch Dashboard (key login, see below)
  • A network connection at the display — the published version is fetched online and then cached locally
Controllable even without a touch panel

As an alternative to touch, Touch responds to a USB motion sensor (it triggers like an Enter key). This lets you "wake up" an idle loop on an ordinary display as soon as someone stands in front of it.

Setting up Touch

Touch is installed from the Appstore like any other application.

In the Appstore, open the "Touch" app.
In the Appstore, open the "Touch" app.

After installation, you create an instance — it represents a Touch experience on a specific display.

After installation, create a new instance.
After installation, create a new instance.

In the instance, you assign the desired display and save. From then on, this display waits for the design from the dashboard.

Assign the desired display to the instance and save.
Assign the desired display to the instance and save.
One instance per display

Each display that should show Touch needs its own instance. For easier assignment, include the display name or code in the instance name (e.g. Reception · East Entrance).

Logging in to the dashboard

Open the Touch Dashboard at touch.revolutionscreen.net. You log in with a key (dashboard access), not with a username and password. After logging in, you see the project overview: here you can open, create, duplicate and delete projects — several experiences in parallel, each on its own.

The project overview after login: several projects, "Neues Projekt" (New project), LIVE label.
The project overview after login: several projects, "Neues Projekt" (New project), LIVE label.
Connect your RSTV account

In the dashboard, connect your revolutionSCREEN account ("Konto verbinden") so that your real apps, playlists, layouts and media appear in the target picker and images/videos are uploaded directly into the media library. Without a connection, you work with placeholders from the catalog.

Starting a new project

In the project overview, use Neues Projekt (New project) to create an experience — either empty or from a template: Reception & Lobby, Sales & Real Estate or Gastro & Self-Service. Then set the format (landscape or portrait, matching the display) and, if needed, the header (logo, name, clock) as well as the font.

Designing the experience

A Touch experience consists of layers — pages the visitor jumps between. Onto each layer, you drag elements from the palette onto the stage; position and size snap to the grid. Available are:

  • Tile — the touch classic: a large, tappable area with image and label.
  • Button — a compact button for a clear call-to-action.
  • Text — a large, single-line title.
  • Text block — multi-line text with a small formatting editor.
  • Media — image, video or gallery.
  • App Widget — live content (e.g. weather or calendar) shown directly on the layer.
  • PDF viewer — a document displayed directly on the layer.

Each layer gets a background: a preset, a color, an image or a video.

Every element can respond to a touch. When tapped, you define where it leads:

  • Layer — jump to another page of the experience (this creates the navigation).
  • App, Playlist, Layout or Media — open content from your revolutionSCREEN account.
  • Website — display an external page.
  • PDF — open a document.
  • Notice — show a short message/overlay.
  • None — the element is purely decorative and does not respond.
Invisible hotspots

An element does not need to be visible to respond: marked as a hotspot, it stays invisible but is tappable — handy for making areas of a background image clickable. Besides touch, an element can also respond to approach (motion sensor).

Idle loop (Attract)

As long as no one is using the display, an idle loop runs, inviting people to tap. You can set a text, a specific layer or a playlist for it. As soon as someone taps (or the motion sensor triggers), the experience starts; after a while without a touch, the display returns to the idle loop.

Saving and publishing

Your changes are saved automatically (server-side autosave of drafts) — there is no „Speichern" (Save) button you could forget. Undo/redo is available.

The experience reaches the display via Veröffentlichen (Publish). The project is checked (broken things never go live) and stored as a new, immutable version. The display fetches the new version at the next sync (every few minutes by default) or immediately via a restart in the Dashboard.

Rolling back is possible

Every publish is kept as a version. If a change went wrong, rolling back sets the display to an earlier version — without losing anything.

On the display

On the display, Touch shows the experience full-screen and responds to touches. So a black screen never occurs, it keeps the last loaded version locally and shows it immediately — even if the network briefly drops, the last good version keeps running. A new version is only loaded when no one is in the middle of navigating.

Older Signage displays

Touch is also hardened for older Signage devices (e.g. Tizen 4). On very weak hardware, demanding effects (glass, background videos) are automatically reduced so operation stays smooth.

Good to know

  • One and the same design can be duplicated and adapted for another display.
  • Existing slides can be imported via PowerPoint import (each slide becomes a layer); the whole project can be exported and imported as a file.
  • Undo and redo go back many steps — experimenting is risk-free.
  • With a connected RSTV account, media resides in the media library (only the link is in the project) — without an account, media is embedded into the project, which reaches its limits with large videos.
  • Experiences work in landscape and portrait.
  • Design changes only affect the display after publishing — until then you can test risk-free in the Dashboard.
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